Well this week I have been continuing the work on the sound effects and music, hopefully this week I will be done with the sound in its entirety I have gotten all the sound artefacts that are left except for the music for when the guards are in the alerted state.
I’ve been getting a few different sounds that are atmospheric for the game and good indicators for what is happening, such as the sound for locked doors which is a rattling sound a sound I would describe as using and a door handle rather roughly since that’s the sound I’m guessing most people me included would associate with a locked door.
Speaking of the doors the idea of the doors were changed so the sound had to be changed the original idea was for the doors to be standard wooden doors but they were changed to sliding metal doors which is quite a different sound then the wooden doors.
But the most interesting artefact I have been working on this week is the win and loss screens.
Made by Ahmad Ali.
The trickiest one to find some fitting music for was the winning end screen were I had to find something that sounds jazzy but upbeat enough for a winning screen and I did not want any vocals in any music I have chosen to avoid any irritation and distraction from the game.
In the end I took a tune called minor swing which is rather upbeat and suppose to serve as sort of a happy atmospheric tune that really makes it feel as you just won the game and is now excited.
The loss music is a Kevin MacLeod Ambient song fittingly enough called Ambient.
It’s a sombre and slow paced piano tune that is perfect for something slow, sad or just calm.The music is suppose to be very low and not disturb you while playing it’s just suppose to be there to not make it feel so empty it makes the game come alive and not feel like a dead mechanical place.
I have been working on the sound effect that guards make when they see you as an indication that you have been spotted now and it is the sound of the guard going huh it is a deeper voice not very deep but it sounds sort of like some sort of stupid grunt getting confused over what that, who you are and what your doing there.